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hardware:zylia-6dof-recording-system [2025/03/27 12:22] adminhardware:zylia-6dof-recording-system [2025/03/27 12:29] (aktuell) admin
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   * Convolution with specific set of Matrices. An example project for the Reaper Software can be found [[https://marlonschumacher.webo.family/index.php/s/TP2ygLewFcCPKA4|here]]. MORE INFORMATION TO BE UPDATED   * Convolution with specific set of Matrices. An example project for the Reaper Software can be found [[https://marlonschumacher.webo.family/index.php/s/TP2ygLewFcCPKA4|here]]. MORE INFORMATION TO BE UPDATED
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-{{ screenshot-2022-11-03-at-13.46.57.png?360 }} 
  
 There are several standards in the ambisonics world related to channel ordering and normalization levels. The most commonly used one is the //ambiX// standard: ambisonics channel ordering //ACN// and //SN3D// normalization. The following video from ZYLIA explains the workflow for converting a recording. It is also possible to use convolution with a specific set of matrices, see above. There are several standards in the ambisonics world related to channel ordering and normalization levels. The most commonly used one is the //ambiX// standard: ambisonics channel ordering //ACN// and //SN3D// normalization. The following video from ZYLIA explains the workflow for converting a recording. It is also possible to use convolution with a specific set of matrices, see above.
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-=====Stream on Zoom with the Zylia Microphone=====+=====Example Applications===== 
 + 
 +===Stream on Zoom with the Zylia Microphone=== 
  
 {{ vervliet_videodemonstration_2_zylia_streamingzoom.mp4?640x360 }} {{ vervliet_videodemonstration_2_zylia_streamingzoom.mp4?640x360 }}
  
  
----- +===Stream on Zoom with multiple speakers===
- +
-=====Stream on Zoom with multiple speakers=====+
  
 {{ vervliet_videodemonstration_3_zylia_streamingzoommultiplespeakers.mp4?640x360 }} {{ vervliet_videodemonstration_3_zylia_streamingzoommultiplespeakers.mp4?640x360 }}
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----- +=== Interactive Binaural Rendering using Binauralix + BITalino R-IoT===
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-=====Use recording with Binauralix + BITalino R-IoT=====+
  
-The raw recording from the Zylia microphone will contain of 19 channels. The converted file in B-format in 3rd order will have 16 channels. First encode the B-format in a software like //[[https://sourceforge.net/p/multiplayer-mini/code/ci/develop/tree/|MultiPlayer-mini]]// before integrating it with the open-source software //[[https://github.com/marleynoe/Binauralix/releases/download/JIM21/Binauralix_0.6.1alpha-b4.zip|Binauralix]]//.+The raw recording from the Zylia microphone will contain of 19 channels. The converted file in B-format in 3rd order will have 16 channels. First we decode the B-format in a software like //[[https://sourceforge.net/p/multiplayer-mini/code/ci/develop/tree/|MultiPlayer-mini]]// before integrating it with the open-source software //[[https://github.com/marleynoe/Binauralix/releases/download/JIM21/Binauralix_0.6.1alpha-b4.zip|Binauralix]]//.
  
-In the following demonstration video, I open the 3rd order B-format of a Zylia recording in multiplayer mini and send it to Binauralix over //[[https://www.macupdate.com/app/mac/62381/blackhole|Blackhole]]//The I communicate with Binauralix over OSC in Max. In this way, I can use the BITalino R-IoT sensor to control the listening orientation in Binauralix in real-time.+In the following demonstration video, I open the 3rd order B-format of a Zylia recording in //Multiplayer mini// and send it to //Binauralix// over //[[https://www.macupdate.com/app/mac/62381/blackhole|Blackhole]]//Then I communicate with //Binauralix// over OSC in Max. In this way, I can use the [[hardware:inertial-motion-tracking-bitalino-r-iot|BITalino R-IoT]] sensor to control the listening orientation in //Binauralix// in real-time.
  
 {{ vervliet_videodemonstration_7_multiplayertobinauralix.mp4?640x360 }} {{ vervliet_videodemonstration_7_multiplayertobinauralix.mp4?640x360 }}